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Panel Information: Saturday, March 15th


Registration: 8 – 9 a.m.


TRACK 1: EVERYTHING YOU’VE EVER WANTED TO KNOW ABOUT GRAPHIC NOVELS

9:00 – 10:15 Introductory Panel: Who Reads Graphic Novels?

  • Calvin Reid BIO, Publisher’s Weekly Comics Week Editor
    Calvin Reid is a senior news editor at Publishers Weekly, the publishing industry’s premier news publication, and coeditor of PW Comics Week, PW’s weekly email newsletter on comics publishing. In 2006 he was the recipient of the Bob Clampett Humanitarian Award, for his tireless work promoting the comics industry.
  • Alex Cox BIO, Rocketship Comics Shop Owner
    Alex Cox is the co-owner of Rocketship, Brooklyn's finest comics store.  Visit Rocketship online at www.rocketshipstore.blogspot.com
  • Jessica Stockton Bagnulo BIO, McNally Robinson Graphic Novel Buyer
    Jessica Stockton Bagnulo is the graphic novel buyer and events coordinator at McNally Robinson, one of New York's independent bookstores.  She is on the board of NAIBA and also does work for BookStream, an independent book wholesaler.
  • Melissa Jenvey BIO, NYPL Teen Librarian
    Melissa Jenvey is a young adult specialist at the New York Public Library.  She is also a member of the American Library Association's Great Graphic Novels for Young Adults committee.
  • Jim Killen BIO, Barnes & Noble
    Jim Killen is the graphic novel buyer for Barnes and Noble, the United States' largest book retailer.
  • Moderated by Kiel Phegley BIO, Wizard Magazine
    Kiel Phegley works for Wizard Magazine, where he reads and writes about as many comics as possible.

    Over the last few years, graphic novels and comics have moved from the fringes of popular culture to the center. Films like Spider-man and Batman Begins are at the top of the box office, comics artists are getting retrospectives in serious art museums, and books like Alison Bechdel’s Fun Home are cited in “Best of the Year” lists alongside prose novels and scholarly non-fiction. Who is fueling this shift? What is the comic-reading demographic? We’ve all heard the line, “Comics aren’t just for kids anymore,” but are they truly for everyone? Top industry insiders share a discussion about the evolution of the comics audience.

    10:30 – 11:45 What's in a Graphic Novel?: Superheroes, Manga, and Independent Comics

  • Scott McCloud, Creator, Zot!
  • Terry Nantier BIO, Publisher, NBM
    Terry Nantier is the publisher of NBM, a graphic novel publisher dedicated to quality graphic novels, and a pioneer in importing and translating books from other countries.
  • Kai Ming Cha BIO, PW Comics Week, Publishers Weekly
    Kai-Ming Cha covers comics and manga for PW Comics Week. She is currently at work on a beginners guide to manga.
  • Joey Cavalieri, DC Comics
  • Kurt Hassler, Yen Press
  • Thomas LeBien BIO, Hill and Wang
    Publisher of Hill & Wang, an imprint of Farrar, Straus & Giroux, Thomas LeBien has spent his entire fourteen years in publishing editing nonfiction. With the launch in 2006 of the imprint’s Novel Graphics line (a less than subtle complaint against the absurdly all encompassing moniker graphic novel) the list took the obvious evolutionary step forward. A list best known for recent Oprah Book Club pick Elie Wiesel’s Night has since been broadened to include Sid Jacobson’s and Ernie Colon’s adaptation The 9/11 Report, Harvey Pekar’s history Students for a Democratic Society, and Rick Geary’s biography J. Edgar Hoover.

    In most people’s minds, the word “comics” used to equal “superheroes.” Now, with Japanese manga becoming popular in America, and “independent” or “alternative” comics winning awards, the definition has to expand. What makes a superhero comic a superhero comic? Can an “alternative” graphic novel feature superheroes? Can manga be made in a country other than Japan? This expert panel will explore the characteristics of the three largest genres in comics.

    12:00 – 1:15 Writing Autobiography

  • K. Thor Jensen BIO, Comics Creator
    K. Thor Jensen was born in Maple Valley, Washington and is regularly victimized by the cruel hands of the dead. His first graphic novel, Red Eye, Black Eye, was named one of the best books of 2007 by The Comics Journal. He is the husband of a wife, the father of a child, and the writer of this biography.
  • Siena Cherson Siegel BIO, Author, To Dance
    Siena Cherson Siegel attended the School of American Ballet in NYC, studying ballet pre-professionally for twelve years there and, prior to that, in Puerto Rico. While at SAB, she performed with the New York City Ballet at Lincoln Center in many productions. These experiences and her childhood passion for dance are the subject of the autobiographical book "To Dance", a graphic novel illustrated by Mark Siegel. "To Dance" was the recipient of the 2007 Robert F. Sibert Medal Honor and was nominated for an Eisner award.
  • Gabrielle Bell BIO, Author, Lucky
    Gabrielle Bell is the auther of the autobiographical graphic novel and comics series Lucky.  The title story of her next book, Cecil and Jordan in New York, was recently adapted into a short film by Michel Gondry.  The book and film will debut in fall 2008.  Gabrielle lives in Brooklyn, and continues to write and draw.
  • Moderated by Bill Roundy, Curator, Museum of Comic and Cartoon Art

    The aspects of our lives that we consider the most personal are often the things that help others relate to us. Nothing shows this more than the rise of the Graphic Memoir. Giving the creator an unmatched canvas to tell their story, to truly evoke not only the bare essentials of their story, but the textures, sounds, and very landscape, works like American Splendor and Persepolis are proving once again that the personal is universal.

    1:15 – 2:15 LUNCH

    A short talk with Paul Karasik BIO

    2:15 – 3:30 Comics: For Kids, Too

    Featuring:
  • Misako Rocks! BIO, Writer and illustrator, Biker Girl, Rock n’ Roll Love
    Misako Takashima is from a family of police officers in Tokyo. She is the author/artist of two graphic novels published by Hyperion, Biker Girl and Rock and Roll Love. Currently she's working on a three-book graphic novel series with Henry Holt called Detective Jermain. Besides her comic projects, she draws weekly illustrations for The Onion newspaper and writes scripts for Archie Comics. She's been featured in many magazines and newspapers, including Elle Girl and the New York Times, and the BBC recently featured her in a documentary about comic book creators.
  • Dave Roman BIO, Nickelodeon Kids editor and comics creator
    Dave Roman works at Nickelodeon Magazine, draws a webcomic called Astronaut Elementary, and is partially responsible for several comic projects including Agnes Quill: An Anthology of Mystery (Slave Labor Graphics), Jax Epoch & the Quicken Forbidden (AiT/PlanetLar), and Teen Boat (Cryptic Press). He's had stories appear in Flight Volumes 3, 4, & 5 (Villard), Bizarro World (DC Comics), and is one of the co-founders of the all-ages comic site Lunchboxfunnies.com, the videogame art site Lifemetercomics.com, and the artist collective Comicsbakery.com. Dave is currently collaborating with his wife Raina Telgemeier on a series of manga-inspired X-Men graphic novels for Del Rey. His website is www.yaytime.com
  • David Saylor BIO, Vice President, Associate Publisher and Creative Director for Hardcover Books, Scholastic Inc, and Founding Editorial Director of the GRAPHIX imprint at Scholastic
    David Saylor is Vice President, Associate Publisher & Creative Director for Hardcover books at Scholastic Inc. and has guided the art direction and design of hardcover and paperback trade book publishing since 1996. In 2005, David became the founding editorial director of the GRAPHIX imprint at Scholastic, created to publish graphic novels for children. The GRAPHIX imprint launched with color editions of the hugely popular Bone series by Jeff Smith and in 2008 will be publishing Kazu Kibuishi's Amulet, Frank Cammuso's Knights of the Lunch Table, Scott Morse's Magic Pickle, and Holly Black's and Ted Naifeh's Good Neighbors.
  • Frank Cammuso BIO, Eisner-nominated Creator, Max Hamm, Fairy Tale Detective
    Frank Cammuso is the Eisner-nominated creator of the Max Hamm, Fairy Tale Detective graphic novels. He has two new graphic novels being released in the summer of 2008. The first is Knights of the Lunch Table published by Scholastic and the second is Otto's Orange Day published by Toon Books.  Cammuso is also the political cartoonist for The Post-Standard is Syracuse, NY. His work has appeared in "Newsweek", "The New York Times", "The Washington Post" and "USA Today". 
  • Moderated by Janna Morishima BIO, Director of Diamond Kids Group, Diamond Book Distributors
    Janna Morishima is Director of Diamond Kids Group at Diamond Book Distributors. She works with publishers to help them develop and market children's graphic novels and manga, and she promotes kids comics with retailers, librarians, educators, and the general public. She was formerly a founding editor of the Graphix imprint at Scholastic.

    When the shift in comics readership came, it caught people by surprise. Even though articles about “graphic novels for adults” are often titled, “Comics: not just for kids anymore!” - the interesting truth is that comics are now read more by adults than by children. This panel brings kid-friendly authors and editors together to talk about the special art of making comics that can capture kids’ imaginations and keep them reading comics for life.

    3:45 – 5:00 Webcomics: A Primer

  • Dean Haspiel BIO, Comics Creator and Act-i-vate Founding Member
    Dean Haspiel is a native New York cartoonist and the creator of Billy Dogma. He is a founding member of the serialized webcomix anthology, ACT-I-VATE, and Brooklyn's DEEP6 Studios. Dean has illustrated comics for all the major publishers and is most noted for his collaborations with Harvey Pekar on The Quitter and American Splendor. Fall 2008 will see the release of The Alcoholic, an original graphic novel collaboration with author Jonathan Ames from Vertigo, and Mo and Jo, a new kids book in collaboration with underground comix legend, Jay Lynch, for Francoise Mouly's Toon Books.  
  • Raina Telgemeier BIO, Comics Creator
    Raina Telgemeier is best known for her graphic novel adaptations of The Baby-sitters Club series, from Scholastic's Graphix imprint. She has been self-publishing her short comic stories as Take-Out Comics since 2001, and serializes her true dental adventures in her webcomic, Smile (A Dental Drama). Her work has appeared in the fourth volume of the FLIGHT Anthology (Villard, 2006), as well as publications from DC Comics and Nickelodeon Magazine. She is currently scripting a shoujo manga version of the X-men for Del Rey Manga/Marvel, with her husband, Dave Roman. www.goRaina.com
  • Richard Stevens, Comics Creator
  • Ted Rall BIO, Comics Creator and Anthologist
    Twice the winner of the RFK Journalism Award and a Pulitzer Prize finalist, Ted Rall is a nationally syndicated editorial cartoonist for Universal Press Syndicate. He is the author of several graphic novels including the award-winning My War with Brian and To Afghanistan and Back. He is also an editor, both of the "Attitude" anthologies of alternative cartooning and at United Feature Syndicate, where is in charge of acquisitions and developments of new comics.
  • Moderated by Colleen Venable BIO, Webcomics Guru
    Since 2004, Colleen AF Venable has created the webcomic Fluff in Brooklyn (www.fluffinbrooklyn.com), an absurdist photo-based soap opera which combines human and inanimate characters without distinction between the two. Despite having a degree in Drawing, Colleen is a strong advocate for the under-appreciated art of fumetti comics, as well as a loud promoter of experimental comics in general; Colleen is also a huge believer in collaboration, with over 60 of her friends involved in the making of her comic. One of the few females in any webcomic collective, Colleen is a member of The Playground Ghosts whose other members include Wondermark, Reprographics, Alien Loves Predator, Pixel, and Acid Keg. As well as creating the webcomic, Colleen co-hosts a bi-weekly radio show, has had her photographs exhibited in galleries in five different countries, has gained recognition for her long-term art project "The Stalking and Murdering of a Childhood Giraffe", and spends her days working in children's publishing for Roaring Brook Press, the parent company of First Second Books.

    Webcomics offer creators a flexible medium with an 'infinite canvas' - your work doesn't have to fit into the consistent dimensions of a book.  This allows veteran creators to enter a new world of possibility, free of the constraints of page limits. It also, perhaps even more importantly, opens the life of a comics artist to plenty of people who don’t have the connections or artistic training to write for one of the big publishers – but who can draw a funny (or interesting, or beautiful, or angry) comic on the computer once or twice a week, and share their vision with the world!

    5:15 – 6:30 How To Get Published: A Comics Publishing Primer

  • Bob Mecoy BIO, Agent
    Bob Mecoy stopped at most of the stations of the editorial cross, working at Dell/Delacorte, Dutton/NAL, Morrow/Avon, Simon & Schuster and Crown where he was vice president, executive editor. For the last five years, he's been an independent literary agent at Creative Book Services where, finally able to choose his projects freely, a growing number of his them are graphic novels and more and more of his clients are artists rather than writers.
  • CB Cebulski, Marvel Submissions Editor
  • Tricia Narwani, Del Ray Manga Editor
  • Kate Farrell, Henry Holt Editor
  • Moderated by Tim Leong BIO, Editor of Comics Foundry
    Tim Leong is the editor and art director of Comic Foundry, a new magazine focusing on comic book culture and lifestyle. He's also the deputy art director at Complex Magazine.

    Do you want to write a personal, gripping black-and white memoir? Do you want to write a great superhero script and submit it to your favorite DC editor? Do you just want to get your foot in the door of the industry, and figure it out from there? No matter what genre you work in, you will need to face the age-old problem of getting your work out to the reading public. This panel is here to help answer your questions! The comics industry often works quite differently than the book industry, so you’ll want to know the ins-and-outs up front.



    TRACK 2: SO YOU’VE ALWAYS WANTED TO CREATE A GRAPHIC NOVEL

    **PLEASE NOTE** You are welcome to mix and match from all three tracks of the symposium. However, if you are interested in participating in any of the workshops in Track 2, please send us your first two choices ASAP as space in the workshops is limited to 25 people. We will do our best to accomodate everyone. Please email the following to nycip@nycip.org:

  • Registrant's name
  • PayPal confirmation number
  • First class choice from Track Two
  • Second class choice from Track Two
  • 9:00 – 10:15 Storytelling Workshop

  • Conducted by Mark Siegel BIO, Editorial Director of First Second Books, an imprint of Roaring Brook Press
    Mark Siegel is the creator of Seadogs (winner of the Bluebonnet Award) and To Dance (winner of the Siebert Honor), and the editorial director of graphic novel publisher First Second Books. 

    What are the elements of a good story? Critically-acclaimed editor Mark Siegel talks about the heart of storytelling.

    10:30 – 11:45 Comic Deconstruction

  • Conducted by Paul Karasik BIO, Editor of I Shall Destroy All the Civilized Planets
    Paul Karasik and David Mazzuchelli's adaptation of Paul Auster's novel, City of Glass, was named by The Comics Journal as one of the Best Comics of the 20th Century. With his sister, Judy, Mr. Karasik created, The Ride Together, a Memoir of Autism in the Family.

    His newest book, I Shall Destroy All the Civilized Planets: The Comics of Fletcher Hanks, has been listed as one of the "Best Books of the Year" by Entertainment Weekly, Salon.com, and The Comics Journal. His work has appeared in The New Yorker and Nickelodeon Magazine. Mr. Karasik has taught extensively at the Rhode Island School of Design, School of Visual Arts, Center for Cartoon Studies, and the Scuola di Comics Internazionale in Italy.

    The experience of reading comics is fundamentally different than that of reading a book. This workshop will examine the basic language of comics, by the deconstruction of a few classics. Then, just to make sure the lesson sticks, you’ll be guided through making your own comic! There are few people in comics more qualified to teach you how to tear a comic down and build it in a new way than Paul Karasik. After studying with Art Spiegelman (author of the classic graphic novel Maus) he worked with Speigelman and Francoise Mouly (The New Yorker) on their avant-garde publication RAW. More recently, his adaptation of Paul Auster’s City of Glass was named one of the best 100 comics of the century by The Comics Journal.

    12:00 – 1:15 Place in the Graphic Novel

  • Brian Wood BIO, Creator, Writer and Occasional Illustrator, DMZ, Local
    Brian Wood is the Eisner-Award-winning creator of a number of comics works, including Demo, DMZ, and Local, which follows the protagonist to a different place each issue.

    Because graphic novels and comics encompass both the visual and the verbal, when you write a comic you’re building a world from the ground up. Paying attention to the details in both your writing and your art are just the things that will push your story from being readable to being enthralling. Brian Wood has a special insight into this topic – his series, Local, is a unique 12-issue work focusing on the quirks of a different town each time.

    1:15 – 2:15 LUNCH

    A short talk with Paul Karasik BIO

    2:15 – 3:30 Masterpiece Comics: Looking at Literature Through the Cartoon Medium

  • A slide show lecture by R. Sikoryak BIO, Instructor, Parsons School of Design
    R. Sikoryak's illustrations and comics have appeared on the covers of The New Yorker, Fortune, LA Weekly, and Harvard Business Review, as well as in Nickelodeon Magazine, Drawn & Quarterly, Little Lit, GQ, Raw, and many other publications. He has drawn parodies for The Daily Show with Jon Stewart as well as for their best seller, America (the Book). Sikoryak teaches at Parsons School of Design, and curates "Carousel," a series of cartoon slide shows. A collection of his comics adaptations will be published by Drawn and Quarterly next year.

    This slide show explores the intersection of "high art" literature and "low art" comic strips. Through the last century, many cartoonists have adapted classic novels and plays. Sikoryak (whose own work includes adaptations of Dostoyevsky and Emily Brontë) discusses the history of these reinterpretations, with images from over ninety years of comic strips, comic books, and graphic novels.

    3:45 – 5:00 The Co-Creation Process: Working With a Writer

  • Conducted by George O’Connor BIO, Artist, Journey Into Mohawk Country
    George O'Connor is the author an illustrator of such picture books as Kapow!, it's sequel Ker-Splash, Sally and the Some-Thing, and the upcoming Uncle Bigfoot. Using the actual translated diary of a Dutch explorer as his only text, O'Connor also created the graphic novel Journey into Mohawk Country from First Second Books. Upcoming works include illustrating the dark and dystopian graphic novel Ball-Peen Hammer (by Adam Rapp) and a multi-volume comics retelling of the Greek myths. Mr. O'Connor is over 300 feet tall, and anyone who makes his acquaintance reports a feeling of near-overwhelming euphoria. He lives in Brooklyn, NY.

    One of the unique challenges of being an artist working in comics is that you’ll need to develop a memorable style all your own - and then find a way to balance that style with words of a writer. This panel will help you learn the vocabulary to start a dialogue with a partner. George O’Connor will give you an artist’s-eye view of the fine art of collaboration, how to make an author’s words sing, and how to express yourself within the lines of the author’s story.

    5:15 – 6:30 D.I.Y comics and Self Promotion

  • Conducted by Edwin Vazkez BIO, Visual Artist, SVA Graduate
    Edwin Vazkez is a visual artist from New York City and a graduate from the School of Visual Arts.  His work marries fine art and comics to create unique one of a kind limited editions.

    You don’t have to work at Marvel or DC to be a comics artist. Edwin Vazkez will teach you the art of home-grown comics, from the basics of plotting and storyboarding your book, through printing and binding, and finally to the crucial step of promoting your work to the reading public.



    TRACK 3: GRAPHIC NOVELS ON THE SHELVES AND IN THE CLASSROOM

    9:00 – 10.15am Graphic Novels in the Academic Library

  • Karen Green BIO, Librarian, Columbia’s Butler Library
    Karen Green holds advanced degrees in medieval history from Columbia University and a library science degree from Rutgers University. She is the Ancient & Medieval History and Religion Librarian at Columbia’s Butler Library, and proposed and selects for the graphic novels collection.

    Graphic Novels are making their way onto the university and college campuses around the country. Find out how various universities are buying, what sort of graphic novels they purchase and how the books are ultimately being used. Find out why these books are important additions for the college campus library.

    10:30 – 11.45 am Comics in the Classroom: Promises and Challenges

  • Peter Gutiérrez BIO, Curriculum Developer, Former Comics Professional
    Throughout the 1990s Peter Gutiérrez wrote and edited several best-selling comics titles, many of which were collected as graphic novels. He has worked on stories involving such characters as Daredevil, Shi, Witchblade, Atomik Angels, Gen-13, and Grifter and with artists such as Jim Lee, Michael Kaluta, William Tucci, David Mack, and Stan Sakai. Gutiérrez has spent a good part of the last decade developing K-12 curricula for publishers such as Scholastic and Sadlier-Oxford and his current consulting clients include Sesame Workshop and Zaner-Bloser. A media literacy instructor since 1990, Peter currently teaches “What Makes a Superhero Super?” in the Montclair, NJ school district. He is a member of NCTE’s Assembly on the Media Arts and is also a member of NCSS, IRA, AMLA, and ASCD.

    Like any high-interest material in the classroom, graphic novels bring a host of questions for educators to consider. How do we teach form as well as content? How do we promote intellectual engagement with a medium that students may want to approach only as “entertainment”? A sixth grade language arts and social studies teacher before becoming an Eisner-nominated comics writer, Gutiérrez will provide key concepts and practical strategies for leveraging the richness of graphic novels in K-12 education. Topics covered will include: aligning learning objectives with core curriculum; recognizing opportunities for differentiated instruction; connecting to students’ expressive and generative modes of learning rather just the receptive and analytic; creating lesson plans in social studies, media literacy, and reading intervention.

    12:00 – 1:15pm Comics…In A School? Using Graphic Novels to Enhance Student Achievement

  • Margaux DelGuidice BIO and Michael Lizardi BIO, School Media Specialists
    Margaux DelGuidice holds an M.L.S. degree from St. John's University where she worked as a Graduate/Research Assistant under Dr. Sherry Vellucci. Currently in her capacity as a School Media Specialist, She teaches middle school students in the diverse community of Freeport, Long Island. Additionally, in her role as a Children's Services Librarian at the Freeport Memorial Library, she is also is able to provide further instruction and guidance to her students after the school day has ended. Over the years Ms. DelGuidice has worked tirelessly in her media center, and beyond, to ensure that bilingual students and English Language Learners have access to the same learning materials as English speaking students. Her most recent article, Cultivating a Spanish and Bilingual Collection: Ensuring The Information Literacy Connection was published in the November/December issue of Library Media Connection
    Michael Lizardi is a former English teacher and current school media specialist from Long Island, NY. He has a BA in English from SUNY Albany, an MA in Teaching English from SUNY Stony Brook and a Masters in Library and Information Science from Long Island University. He is a lifelong comic book fan and has been the victim of numerous radioactive insect bites, laboratory mishaps and genetic experiments.

    Do graphic novels have a place in our nation’s schools? For a long time, the universal answer amongst both teachers and administrators has been a resounding no. But in the last few years, graphic novels and comic books have been gaining support from both teachers and librarians – and it has become evident that they do in fact have a place in our country’s schools. Join this session to discover how graphic novels and comic books can have a positive impact in your school media center.

    2:15 -3.30pm Why Anime and Manga Belong in Your Collection

  • Christian Zabriskie BIO, Senior Librarian YA Services, Queens Public Library
    Christian Zabriskie is a Senior Librarian for Young Adult Services with the Queens Public Library. He has provided workshops on the subject of using manga and anime in the library with his most recent program taking place during Anime Fest 2007 at the Javits Center in NYC. Christian also writes commentary about library life on his blog urbanelibrarian.blogspot.com. Christian’s approach to collection development and promotion of manga, graphic novels and anime, is one that any librarian-from novice (to graphic novels) to the expert can appreciate and learn from. Christian describes himself this way: "I am a YA Librarian, former children's librarian, cataloguer, col. dev. librarian, adult reference, you-name-it-I-do-it-librarian.

    Here is one of the first graphic novels formats that can actually compete with online computer access in your library. Anime and Manga draw new readers to your library but there are some things you need to know when you start building your collection. Get ready for a workshop that will give you great ideas to light the fire under your YA collection.

    3.45pm – 5:00pm Dealing with Challenges to Graphic Novels in the Library

  • Charles Brownstein, Comic Book Legal Defense Fund (CBDLF)
  • Stacy L. Creel, VOYA BIO
    STACY L. CREEL is currently an Assistant Professor at St. John's University (Queens, N.Y.) in the Division of Library and Information Science and is the Editor-in-Chief of VOYA. She is active in YALSA and is a member of the 2009 Printz Committee. Before becoming a faculty member at St. John's, she worked in public libraries in Florida, New York and Texas for over 10 years.
  • Nick Bertozzi BIO, creator, The Salon
    Nick Bertozzi grew up in and around Providence, Rhode Island,has lived in Philadelphia and Madrid and currently lives in Queens, NY with his wife and daughter. He received a Xeric Grant and multiple Harvey Awards and Ignatz Awards for his smart and human cartooning. He is the author of The Salon, a graphic novel about Picasso, the dicovery of Cubism, and magical absinthe from St Martin's Press. He collaborated with Jason Lutes on the graphic novel Houdini: The Handcuff King, the first of Hyperion/CCS's cartoon-biographies. He's hard at work on cartoon biography of Lenny Bruce for Houghton-Mifflin, written by Harvey Pekar as well as drawing Glen (The Colbert Report) Eichler's Stuffed! for FirstSecond Books. You can read his ongoing sci-fi/fantasy cartoon, Persimmon Cup, for free every week at ACT-I-VATE. And for the past several years he has been teaching cartooning at NYC's School of Visual Arts and will be teaching at RISD in 2008.
  • Moderated by John Shableski BIO, Sales Manager, Diamond Book Distributors
    John Shableski works for Diamond Book Distributors as a sales manager with a focus on the independent bookstore market, public and school libraries. He's been a panelist at BEA, a moderator for graphic novel panels at the New York Comic Con, a guest speaker at library events, regional book shows and a symposium coordinator. He's currently collaborating on several graphic novel symposiums across the country. You can also find his weekly contributions as “The Graphic Novels Guy” on the great blog site mjroseblog.typepad.com/buzz_balls_hype

    Graphic Novels are becoming more and more popular, and becoming an integral part of libraries everywhere in the process. But as well as being one of the most-circulated segments of the library, they're also one of the most frequently challenged segments of the library. What about graphic novels causes them to draw so much critical attention? How can you defend the medium and individual works in it and keep them on the shelves at the library?

    5.15 - 6.30pm Graphic Novels for Adults

  • Rich Johnson, Yen Press
  • Nick Purpura BIO, Jim Hanley's Universe
    Nick Purpura is the manager at Jim Hanley's Universe, New York's premier comic book store. 
  • Miriam Tulao
  • Moderated by Bill Kartalopoulos, Editor, Indy Magazine

    Comics for kids and teens are being widely accepted in libraries around the US. With the YALSA Great Graphic Novel Committee and a graphic novel receiving a Sibert Honor and the Printz Award, children and teen librarians are realizing that graphic novels should be a part of their collection. But comics for adults are receiving less recognition, with adult comics often shelved in the teen section of the library or simply not acquired. What's out there in the world of adult comics, and why should these comics be part of your library collection?

    6:30 – 7:30 CLOSING RECEPTION

  • Interview with Featured Guest: Scott McCloud BIO
    Scott McCloud is one of the great theorists of comics. After creating his own postmodern superhero book with Zot!, he decided to try to write about the unique ways that a comic interacts with the person reading it The result of this close inspection was Understanding Comics, which became one of the great sensations of the comics world. Seemingly overnight, colleges were using it as a text and comics magazines were using it as a jumping off point for an increasingly complex debate about what comics are and how they work. Scott followed it up with Reinventing Comics, a controversial discussion of, among other topics, the role of the Internet in comics creation. Most recent is Making Comics, a passionate guide for the beginner or the expert to how to make comics.